I have been told by multiple people that they think they have a better chance at winning when i am on their team instead of x or y who is mechanically better (yikes) because my attitude keeps them focused on the game and allows for a comeback. This is especially important if you really care about winning, e.g. I would never actually flame someone on the voice chat, and if i believe someone made a mistake and should know i will discuss it in a calm fashing after the game, which is when i am also open for feedback. This puts me in a nice position where - depending on our mood and with whom i play - it's either never our fault if things don't go our way (even though deep inside we know better) or where it's easy to admit mistakes to someone who won't flame you for it. I always try and find a duopartner, because that way you can blame your randomly assigned teamates via voice chat all you want, they won't notice and you can blow off steam without anybody getting upset. I hear its massively updated, and the scale was amazing even way back when, but invisible vampire attackers ruining the game was enough for me to ignore it. I found ESO to have so many griefers it was off-putting, I suspended my subscription after a year. His tolerance for annoying is way higher than mine, though. I only had one occasion to run into a griefer, and he's been amazed at how nice people are to new players. So far only my oldest son and I have played but it's much less annoying. I recently subscribed to the private server version of Fallout 76. I'm inferring it's the bad feeling from playing a game in the same space as vandals/griefers. I still don't really understand what "tilt" is in this context. Maybe that is something to try as a break between PvP games! There's nothing like getting into a flow with a group of complete strangers and celebrating together after a particularly difficult run. There's lots of examples but Diablo III is probably the game where I spent the most time playing co-op. AI - where players are encouraged to work together and help each other to accomplish a shared goal. However, I have had a lot (a LOT) of fun playing games where it's cooperative vs. Respect to those who can play those kinds of games competitively while being respectful to other players - I've watched some amazing eSports type videos that just blew my mind with witnessing the skills some people have - but it's not the style of game for me :) So I suppose my "solution" is just not to play them. I briefly tried a few PvP games years back and quickly found myself disliking them for a variety of reasons, not the least of which is that I'm generally not good at them at all (never have been, with perhaps the exception of Command & Conquer) but also including a dislike of much of the behavior I saw.
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